Dune: Part Three Will Be the Shortest Film in Villeneuve's Trilogy
Contrary to expectations for an epic conclusion, Denis Villeneuve's final installment of "Dune" is set to be more compact than its predecessors.
"Dune: Part Three" is officially confirmed to be the shortest film in Denis Villeneuve's trilogy. Its runtime will be 140 minutes, which is notably less than previous installments, despite fan expectations for a more expansive culmination. While the film is set to conclude Paul Atreides' storyline and adapt the novel "Dune Messiah," along with elements from "Children of Dune," Villeneuve apparently did not find it necessary to extend the runtime for these adaptations.
For comparison, "Dune" (2021) ran for 2 hours and 35 minutes, while "Dune: Part Two" clocked in at 2 hours and 46 minutes, making it the longest film in the trilogy.
The news regarding the runtime emerged as pre-sale tickets for IMAX showings began in the U.S. Warner Bros. is already engaging in a battle for audience attention, as the film is slated for release on December 18, 2026, clashing with "Avengers: Doctor Doom."
The cast sees the return of Timothée Chalamet, Zendaya, Jason Momoa, Florence Pugh, Rebecca Ferguson, Josh Brolin, and Javier Bardem. Among the new additions is Robert Pattinson, who will portray the antagonist, Scytale. Paul and Chani's children, Leto II and Ghanima, are also expected to appear in the film.
Fresh materials — Gaming News

No More Robots' Nine-Year Journey to Releasing Their First Self-Developed IP: "This Sounds So Naive and Stupid, But Somehow It's Working"
It has been nine years since Mike Rose founded the indie game publisher No More Robots. The company has achieved considerable success, partly thanks to its back catalog, which includes the popular bike-riding game Descenders, the inaugural release under the No More Robots banner and a

Blizzard Workers Ratify First Union Contract with Microsoft
Blizzard Entertainment, now under the ownership of Microsoft, has successfully negotiated and ratified its inaugural union contract. This landmark agreement was approved by a workforce vote encompassing just under 1,900 staff members. The newly established contract introduces s

Lego Digital Play Acquires Mobile Studio Offroad Games
Lego Digital Play has officially acquired Offroad Games, a mobile development studio based in the UK. Offroad Games, established by a group of former Space Ape Games employees, revealed the acquisition in a statement on LinkedIn, describing it as a "tremendously exciting new

Arm Unveils Mobile-First AI Reconstruction Technology, Distinct from DLSS 5's 'Black Box' Approach
Arm, the British semiconductor and software design firm, has announced its latest advancements in AI computing at the Arm Everywhere China event in Shanghai. The company aims to establish a comprehensive AI-native computing ecosystem with its new AI-native compute platform CSS for Mob

US Senate Investigates Roblox: Child Safety Under Scrutiny
The US Senate's Crime and Counterterrorism Subcommittee has initiated an investigation into Roblox, expressing concerns that the platform may be prioritizing revenue and user engagement over the safety of children. Senators Josh Hawley and Dick Durbin, in a letter to Roblox CE

Three Epic Veterans Are Building an AI-Powered Game Engine to Break the Industry's Doom Cycle
In the current gaming landscape, Unity and Unreal Engine have long held a dominant position, powering approximately 70% of games released on Steam in 2025. While Godot has experienced notable growth and some major companies continue to utilize proprietary engines like Capcom's RE Engi