Sega Admits: High-Quality Games Don't Always Guarantee Sales Success
Sega has openly acknowledged that achieving high critical acclaim and receiving positive reviews does not consistently lead to increased sales for its games. The company is now focusing its efforts on enhancing marketing strategies, promotional activities, and subscription models to address this challenge.
During an investor Q&A session, Sega revealed that while the development costs for their key titles are generally lower than those of AAA games, their strength lies in the high-quality ratings these games often receive. Despite this, the company observed that these strong reviews have not yet translated into a significant boost in sales performance.
Recognizing this disparity, Sega is committed to refining its "sales power," which encompasses its overall marketing and sales mechanisms. The company is actively implementing reforms in this area with the goal of driving higher sales volumes.
Moving forward, Sega plans to more frequently utilize seasonal discounts, special promotions, and introduce new subscription offerings as key initiatives to stimulate growth in game sales.
Fresh materials — Gaming News

UK Government Launches £30 Million Funding for Game Development Sector
The British government has initiated the newest stage of its dedicated Games Growth Package. A significant sum of £28.5 million has been earmarked and will be distributed via the UK Games Fund. The primary objective of this allocation is to provide crucial support for developers in their nasce

ESA's iicon Conference Expands Speaker Lineup, Featuring EA Sports CEO Andrew Wilson and Industry Leaders
The Entertainment Software Association (ESA), a US trade organization, has announced a significant addition to the speaker roster for its new conference, iicon. EA Sports CEO Andrew Wilson will be a featured speaker, joining an impressive assembly of executive talent. Other notable participant

Sara Veal's Framework for a More Sustainable and Supportive Games Industry
Games London recently announced the selected participants for its annual Ensemble initiative. This marks the eighth year of the program, which focuses on highlighting the accomplishments and individual paths of underrepresented creatives within the UK's games sector. English Translation:

UK Games Market Reaches £8.7 Billion in 2025
The United Kingdom's video game industry experienced significant expansion, achieving a market value of £8.7 billion in 2025. This figure is based on the annual consumer games market valuation conducted by UKIE. English Translation: The United Kingdom's video game industry experienced

Neople Reorganizes Development Teams for The First Berserker: Khazan
Nexon's subsidiary, Neople, has undergone a restructuring of its development teams. This strategic move coincides with the highly anticipated game, The First Berserker: Khazan, entering its concluding development stages. The company has emphasized that this reorganization did not involve any em

Gunzilla Games, Developer of Off the Grid and Owner of Game Informer, Accused of Failing to Pay Staff Salaries
Former and current employees of Gunzilla Games, the studio behind the blockchain game Off The Grid and owner of the US gaming publication Game Informer, claim they have not received salaries for several months.