PEGI has announced a significant policy change regarding loot boxes: starting in June, all games submitted for classification that feature paid random items will automatically receive a PEGI 16 rating. This landmark decision has been widely acknowledged as a positive development, aiming to provide consumers with clearer age guidance on games containing monetization through chance-based mechanics. However, an emerging viewpoint argues that for these new rules to be truly effective and fair, they ought to be applied retrospectively, ensuring that existing games with similar loot box systems are also re-evaluated under the new classification.
PEGI’s loot box rule changes are welcome, but they should be retrospective | Opinion

By Gareth Wickshire
A Manchester-based gaming journalist with over eight years of experience covering the UK gaming scene. Started as a freelance writer for indie gaming blogs before establishing himself as a trusted voice in the industry. Specializes in breaking news about British game developers and emerging gaming trends. Known for his in-depth coverage of gaming events across England and insightful interviews with industry professionals.
