Arc Raiders Developers Challenge Themselves to Test Peaceful Lobbies, Nearly Scrapped the "Don't Shoot" Emote
The iconic in-game emote in Arc Raiders sparked significant internal debate among the development team.
Caio Braga, the creator of Arc Raiders, shed light on the game's testing methodology. He revealed that developers at Embark Studios actively challenge themselves to vary their playstyles to avoid stagnation.
To prevent testers from exclusively focusing on aggressive gameplay, Braga explained that Embark Studios implemented a randomizer to dictate the team's playstyle for each day. This innovative approach encourages developers to explore a wider range of gameplay, including more passive or cooperative strategies alongside the usual aggressive ones.
Braga also disclosed that during an earlier phase of development, the Arc Raiders team seriously considered removing the now-famous "don't shoot" emote.
“One interesting point revolved around our weapon designer's strong desire to keep the 'don't shoot' emote, and there was a lot of debate about it. We were adding PvP, playing aggressively — who would even use such an emote? However, the team at that time said, 'No, no, we believe players will use it.' And so, it stayed, and now people really like it and use it.”
Fresh materials — Gaming News

UK Government Launches £30 Million Funding for Game Development Sector
The British government has initiated the newest stage of its dedicated Games Growth Package. A significant sum of £28.5 million has been earmarked and will be distributed via the UK Games Fund. The primary objective of this allocation is to provide crucial support for developers in their nasce

ESA's iicon Conference Expands Speaker Lineup, Featuring EA Sports CEO Andrew Wilson and Industry Leaders
The Entertainment Software Association (ESA), a US trade organization, has announced a significant addition to the speaker roster for its new conference, iicon. EA Sports CEO Andrew Wilson will be a featured speaker, joining an impressive assembly of executive talent. Other notable participant

Sara Veal's Framework for a More Sustainable and Supportive Games Industry
Games London recently announced the selected participants for its annual Ensemble initiative. This marks the eighth year of the program, which focuses on highlighting the accomplishments and individual paths of underrepresented creatives within the UK's games sector. English Translation:

UK Games Market Reaches £8.7 Billion in 2025
The United Kingdom's video game industry experienced significant expansion, achieving a market value of £8.7 billion in 2025. This figure is based on the annual consumer games market valuation conducted by UKIE. English Translation: The United Kingdom's video game industry experienced

Neople Reorganizes Development Teams for The First Berserker: Khazan
Nexon's subsidiary, Neople, has undergone a restructuring of its development teams. This strategic move coincides with the highly anticipated game, The First Berserker: Khazan, entering its concluding development stages. The company has emphasized that this reorganization did not involve any em

Gunzilla Games, Developer of Off the Grid and Owner of Game Informer, Accused of Failing to Pay Staff Salaries
Former and current employees of Gunzilla Games, the studio behind the blockchain game Off The Grid and owner of the US gaming publication Game Informer, claim they have not received salaries for several months.