Polis Board Game: Pre-Orders Open for Sparta vs. Athens Conflict Strategy
In 2026, Russian-speaking players will have the opportunity to immerse themselves in the era of the Peloponnesian War through the tabletop euro-wargame "Polis." This game allows them to take on the roles of Sparta or Athens, competing for territorial control and managing resource distribution across various regions.
Publisher GaGa Games has announced that pre-orders are now open for "Polis," an asymmetrical two-player eurogame. This highly-regarded title has earned a spot in the Top 100 wargames and holds an impressive rating of 8.1 on BoardGameGeek. Players who pre-order can secure their copy for 4990 rubles, a discount from the retail price of 5990 rubles.
Players will find themselves at the heart of the Peloponnesian War, raging between Sparta and Athens, aiming to lead their chosen faction to victory in this complex and engaging conflict.
Players will actively engage in struggles for territorial control, gather valuable resources from the populace, protect their diplomats and trade routes, while also persuading other city-states (poleis) to join their cause and undertaking cultural projects.
The economic aspect of the game presents players with challenging resource management. It reflects the harsh realities of wartime crisis: careful allocation of goods between regions, the crucial role of the population in supplying the army, and the immense importance of a leader's prestige.
"Polis" is rich with historical details that deepen the game's theme, not only through atmosphere and visuals but also through its core mechanics. For instance, the Athenians, following Pericles' strategy, utilized political influence, bribery, trade, and naval superiority to wage a defensive war of attrition.
The Spartans, conversely, conducted an aggressive and provocative campaign, relentlessly pursuing Athenians and ruthlessly ravaging their allied territories. As a pre-order bonus, all participants will receive a printed booklet containing three game scenarios. Each scenario reconstructs a specific conflict from the 5th century BCE, complete with historical background and unique starting conditions.
The Russian edition of the board game will be manufactured at the same facility as the international print run. "Polis" is expected to arrive at the warehouse in September 2026.
Fresh materials — Gaming News

No More Robots' Nine-Year Journey to Releasing Their First Self-Developed IP: "This Sounds So Naive and Stupid, But Somehow It's Working"
It has been nine years since Mike Rose founded the indie game publisher No More Robots. The company has achieved considerable success, partly thanks to its back catalog, which includes the popular bike-riding game Descenders, the inaugural release under the No More Robots banner and a

Blizzard Workers Ratify First Union Contract with Microsoft
Blizzard Entertainment, now under the ownership of Microsoft, has successfully negotiated and ratified its inaugural union contract. This landmark agreement was approved by a workforce vote encompassing just under 1,900 staff members. The newly established contract introduces s

Lego Digital Play Acquires Mobile Studio Offroad Games
Lego Digital Play has officially acquired Offroad Games, a mobile development studio based in the UK. Offroad Games, established by a group of former Space Ape Games employees, revealed the acquisition in a statement on LinkedIn, describing it as a "tremendously exciting new

Arm Unveils Mobile-First AI Reconstruction Technology, Distinct from DLSS 5's 'Black Box' Approach
Arm, the British semiconductor and software design firm, has announced its latest advancements in AI computing at the Arm Everywhere China event in Shanghai. The company aims to establish a comprehensive AI-native computing ecosystem with its new AI-native compute platform CSS for Mob

US Senate Investigates Roblox: Child Safety Under Scrutiny
The US Senate's Crime and Counterterrorism Subcommittee has initiated an investigation into Roblox, expressing concerns that the platform may be prioritizing revenue and user engagement over the safety of children. Senators Josh Hawley and Dick Durbin, in a letter to Roblox CE

Three Epic Veterans Are Building an AI-Powered Game Engine to Break the Industry's Doom Cycle
In the current gaming landscape, Unity and Unreal Engine have long held a dominant position, powering approximately 70% of games released on Steam in 2025. While Godot has experienced notable growth and some major companies continue to utilize proprietary engines like Capcom's RE Engi