Wed. Mar 11th, 2026

ID@Xbox Head Chris Charla on Indie Game Pricing: “I think people undervalue their own work”

At a recent GDC event, Chris Charla, who has been at the helm of the ID@Xbox independent game development program since its inception in 2013, engaged in a discussion about pressing issues within the indie sector. His insights touched upon current industry trends, the ongoing challenge of game discoverability for independent creators, and the perplexing conundrum of how to effectively price one’s game. Charla noted, “I think people undervalue their own work,” underscoring a key challenge many indie developers face in the market.

By Gareth Wickshire

A Manchester-based gaming journalist with over eight years of experience covering the UK gaming scene. Started as a freelance writer for indie gaming blogs before establishing himself as a trusted voice in the industry. Specializes in breaking news about British game developers and emerging gaming trends. Known for his in-depth coverage of gaming events across England and insightful interviews with industry professionals.

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